Fighting Games
In fighting games, rush down or cheesing is a common tactic. Usually a player uses a move, or a series of offensive moves, to overwhelm the opponent. There are many ways to do this in fighting games, however, in general cheesing follows two forms. The first form is usually an all out relentless attack by a player which can be maintained by using any and all attacks at the player’s disposal (button mashing) or through a memorized offensive combination routine. This tactic is usually more effective on beginners who have not mastered defensive stances and counter attacks. Beginners will tend to either try to match the more experienced player measure for measure, (and fail due to unfamiliarity with controls) or "clam up" in a complete defensive posture leaving them vulnerable to attacks to more powerful defense breaking attacks. Sometimes, this tactic is used as a feint or an opening test of a player’s ability, rather than a style of play. Experienced gamers, in general, will be used to countering rush down techniques without sacrificing offense. Another popular type of cheesing involves a manipulation of game mechanics. In this type a player uses rapid offensive maneuvers coupled with manipulation of the games design. For example, a player might rush down in hopes of trapping a player against the "corner", or some physical boundary developed by games so as to cut down their opponent’s ability to elude the assault. Another example is using graphic or timing discrepancies to incapacitate an opponent. For example, the game might have a series of "quick attacks" which might throw an opponent to the game's floor; the modeling of the player who is floored by an attack might be relatively slow. Players who are floored are usually unable to defend themselves until they're back in their set position. As such an opponent can use an attack to "floor" an opponent and then once floored can repeatedly use quick attacks to seemingly keep the opponent floored (and unable to defend themselves) indefinitely. A prominent example of this was in Mortal Kombat, in which the low level sweep kick could be used to keep the player semi permanently floored. This type of cheesing is frowned upon by gamers, and usually is seen as bad gamesmanship, and may cause other players to refuse to play with the offender.
Read more about this topic: Rush (video Gaming)
Famous quotes containing the words fighting and/or games:
“Failure or success seem to have been allotted to men by their stars. But they retain the power of wriggling, of fighting with their star or against it, and in the whole universe the only really interesting movement is this wriggle.”
—E.M. (Edward Morgan)
“In 1600 the specialization of games and pastimes did not extend beyond infancy; after the age of three or four it decreased and disappeared. From then on the child played the same games as the adult, either with other children or with adults. . . . Conversely, adults used to play games which today only children play.”
—Philippe Ariés (20th century)