Games Developed By Ritual Entertainment
- Quake Mission Pack: Scourge of Armagon (1. expansion pack) – (1997) (PC) developed as Hipnotic Interactive
- SiN – (1998) (PC (Windows and Linux), Linux on PowerPC) both Linux versions ported by Hyperion Entertainment
- Heavy Metal: F.A.K.K.² – (2000) (PC (Windows and Linux), Mac (Mac OS and Mac OS X), Dreamcast) Linux version ported by Loki Software, Mac OS Classic version ported by Contraband Entertainment, Mac OS X version ported by The Omni Group
- Blair Witch Volume 3: The Elly Kedward Tale – (2000) (PC)
- SiN Gold (port) – (2000) (Mac) ported by Contraband Entertainment
- Counter-Strike: Condition Zero – (PC) Ritual Entertainment was working on the title in 2002 after Gearbox Software and before Turtle Rock Studios took over in mid-2003
- Star Trek: Elite Force II – (2003) (PC)
- Counter-Strike (port) – (2003) (Xbox)
- Legacy of Kain: Defiance – (2003) (PlayStation 2, Xbox, PC) External collaboration with Crystal Dynamics
- Delta Force: Black Hawk Down: Team Sabre (expansion) – (2004) (PC)
- SiN Episodes: Emergence – (2006) (PC)
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Famous quotes containing the words games, developed and/or ritual:
“In 1600 the specialization of games and pastimes did not extend beyond infancy; after the age of three or four it decreased and disappeared. From then on the child played the same games as the adult, either with other children or with adults. . . . Conversely, adults used to play games which today only children play.”
—Philippe Ariés (20th century)
“They are not callow like the young of most birds, but more perfectly developed and precocious even than chickens. The remarkably adult yet innocent expression of their open and serene eyes is very memorable. All intelligence seems reflected in them. They suggest not merely the purity of infancy, but a wisdom clarified by experience. Such an eye was not born when the bird was, but is coeval with the sky it reflects. The woods do not yield another such a gem.”
—Henry David Thoreau (18171862)
“The greatest honor that can be paid to the work of art, on its pedestal of ritual display, is to describe it with sensory completeness. We need a science of description.... Criticism is ceremonial revivification.”
—Camille Paglia (b. 1947)