Games Developed By Ritual Entertainment
- Quake Mission Pack: Scourge of Armagon (1. expansion pack) – (1997) (PC) developed as Hipnotic Interactive
- SiN – (1998) (PC (Windows and Linux), Linux on PowerPC) both Linux versions ported by Hyperion Entertainment
- Heavy Metal: F.A.K.K.² – (2000) (PC (Windows and Linux), Mac (Mac OS and Mac OS X), Dreamcast) Linux version ported by Loki Software, Mac OS Classic version ported by Contraband Entertainment, Mac OS X version ported by The Omni Group
- Blair Witch Volume 3: The Elly Kedward Tale – (2000) (PC)
- SiN Gold (port) – (2000) (Mac) ported by Contraband Entertainment
- Counter-Strike: Condition Zero – (PC) Ritual Entertainment was working on the title in 2002 after Gearbox Software and before Turtle Rock Studios took over in mid-2003
- Star Trek: Elite Force II – (2003) (PC)
- Counter-Strike (port) – (2003) (Xbox)
- Legacy of Kain: Defiance – (2003) (PlayStation 2, Xbox, PC) External collaboration with Crystal Dynamics
- Delta Force: Black Hawk Down: Team Sabre (expansion) – (2004) (PC)
- SiN Episodes: Emergence – (2006) (PC)
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Famous quotes containing the words games, developed and/or ritual:
“Intelligence and war are games, perhaps the only meaningful games left. If any player becomes too proficient, the game is threatened with termination.”
—William Burroughs (b. 1914)
“He, in his developed manhood, stood,
A little sunburnt by the glare of life.”
—Elizabeth Barrett Browning (18061861)
“The greatest honor that can be paid to the work of art, on its pedestal of ritual display, is to describe it with sensory completeness. We need a science of description.... Criticism is ceremonial revivification.”
—Camille Paglia (b. 1947)
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