Game System
A character is initially defined by his species or world of origin, which affects characteristics (for example, by determining the gravity to which it is accustomed). Then the players roll randomly for a certain number of defects, character age, and characteristics. The system used is Chaosium's Basic Role-Playing, with eight basic characteristics: Strength, Constitution, Mass (equivalent to Size in other BRP games), Intelligence, Power, Dexterity, Appearance and Education determining secondary attributes such damage modifiers, hit points, and skill rolls.
At creation, each character gets to spend a number of points (based mainly on age, Education, and Intelligence) on skills determined by interests or career choice. Each of the three playable races has specific tables for the creation of characters. Character Skills are based on percentages. To succeed in a skill, the player must roll under the relevant skill with modifiers on percentile dice.
Another critique of the game system has been the large effect of character age on skills, usually considered the most important character attributes. In Niven's future world, the deterioration of age has been largely reversed, so humans live hundreds of years. Therefore, a 200 year old character will have vastly more skill points than a 20 year old, with little compensatory advantages for the younger one.
Read more about this topic: Ringworld (role-playing Game)
Famous quotes containing the words game and/or system:
“My first big mistake was made when, in a moment of weakness, I consented to learn the game; for a man who can frankly say I do not play bridge is allowed to go over in the corner and run the pianola by himself, while the poor neophyte, no matter how much he may protest that he isnt at all a good player, in fact Im perfectly rotten, is never believed, but dragged into a game where it is discovered, too late, that he spoke the truth.”
—Robert Benchley (18891945)
“Daily life is governed by an economic system in which the production and consumption of insults tends to balance out.”
—Raoul Vaneigem (b. 1934)