Games
Game Name | First Released | Garriott's Role(s) |
---|---|---|
Akalabeth: World of Doom | 1980 | Game Designer & Programmer |
Ultima I: The First Age of Darkness | 1980 | Original Conceptor, Programmer & Graphic Artist |
Ultima II: The Revenge of the Enchantress | 1982 | Game Designer |
Ultima III: Exodus | 1983 | Project Director |
Ultima IV: Quest of the Avatar | 1985 | Project Director |
Autoduel | 1985 | Programmer & Designer |
Ultima V: Warriors of Destiny | 1988 | Designer, Writer & Programmer |
Omega | 1989 | Designer |
Ultima VI: The False Prophet | 1990 | Designer, Producer, Sound Effect Worker, Writer & Voice Actor |
Worlds of Ultima: The Savage Empire | 1990 | Executive Producer |
Ultima: Worlds of Adventure 2: Martian Dreams | 1991 | Creative Director |
Ultima: Runes of Virtue | 1991 | Creative Director |
Ultima Underworld: The Stygian Abyss | 1992 | Director & Voice Actor |
Ultima VII: The Black Gate | 1992 | Director & Producer |
Ultima VII: The Forge of Virtue | 1993 | Creative Assistance & Producer |
Ultima VII Part Two: Serpent Isle | 1993 | Creative Director & Audio Team Member |
Ultima VII Part Two: The Silver Seed | 1993 | Director & Voice Actor |
Ultima Underworld II: Labyrinth of Worlds | 1993 | Director & Voice Actor |
Ultima VIII: Pagan | 1994 | Producer |
Ultima: Runes of Virtue II | 1994 | Creative Director & Additional Design |
Ultima VIII: The Lost Vale Expansion Pack | Cancelled | Producer |
BioForge | 1995 | Executive Producer |
Ultima Online | 1997 | Producer |
Ultima Online: The Second Age | 1998 | Executive Designer |
Lineage | 1998 | Executive Producer |
Ultima IX: Ascension | 1999 | Director |
Lineage II | 2003 | Executive Producer |
City of Heroes | 2004 | Executive Producer |
City of Villains | 2005 | Executive Management |
Tabula Rasa | 2007 | Executive Producer |
Ultimate Collector: Garage Sale | 2012 | Executive Producer |
Ultimate RPG (working title) | TBA | Executive Producer |
Read more about this topic: Richard Garriott
Famous quotes containing the word games:
“Intelligence and war are games, perhaps the only meaningful games left. If any player becomes too proficient, the game is threatened with termination.”
—William Burroughs (b. 1914)
“In 1600 the specialization of games and pastimes did not extend beyond infancy; after the age of three or four it decreased and disappeared. From then on the child played the same games as the adult, either with other children or with adults. . . . Conversely, adults used to play games which today only children play.”
—Philippe Ariés (20th century)
“In the past, it seemed to make sense for a sportswriter on sabbatical from the playpen to attend the quadrennial hawgkilling when Presidential candidates are chosen, to observe and report upon politicians at play. After all, national conventions are games of a sort, and sports offers few spectacles richer in low comedy.”
—Walter Wellesley (Red)