Resident Evil Survivor, known in Japan as Biohazard Gun Survivor (バイオハザード ガンサバイバー, Baiohazādo Gan Sabaibā?), is a light gun shooter video game developed and published by Capcom. It was released on the PlayStation in Japan on January 27, 2000, and in North America on August 30, 2000.
As the first release of the Gun Survivor series, this game was a major departure from the main Resident Evil series, substituting the third-person perspective of the previous games to the first-person view. The Japanese and PAL versions of the game allowed use of the Namco GunCon, a light gun that gave the game a more arcade feel, making it one of the first off-rail light gun games. The American version did not allow the use of the GunCon, or any other light gun model. so as to avoid controversy after the then-recent Columbine High School massacre.
The game was also released for Microsoft Windows in Taiwan, in 2002. Instead of a straight source conversion, it was fully reconstructed on a different engine. This version allowed mouse-aiming and had graphic-filtering, although it is also known for being buggy and lacking a lot of general AI scripts.
Read more about Resident Evil Survivor: Gameplay, Reception, Legacy
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“Youre looking, sir, at a very dull survivor of a very gaudy life. Crippled, paralyzed in both legs. Very little I can eat, and my sleep is so near waking that its hardly worth the name. I seem to exist largely on heat, like a newborn spider.”
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