Receptive Aphasia - Receptive Aphasia in Popular Culture

Receptive Aphasia in Popular Culture

  • “Failure to Communicate,” an episode of Fox’s medical television series House, M. D., featured a patient experiencing both receptive aphasia and agraphia. (The episode first aired on January 10, 2006.)
  • In “Babel,” an episode of Star Trek: Deep Space Nine, a virus causes this type of aphasia.
  • In an episode of Boston Legal, Alan Shore is diagnosed with word salad which arises during periods of anxiety. Shore struggles with word salad for the rest of the show.
  • The character of Samuel T. Anders suffers from a form of word salad in Season 4 of Battlestar Galactica after being hit in the head with a bullet during the mutiny aboard Galactica.
  • In the television series The Twilight Zone, the episode "Wordplay" shows the point of view of a man gradually developing a form of receptive aphasia.
  • The Monty Python sketch "Dr. E. Henry Thripshaw's Disease" involves a man (Michael Palin) whose discussion of the symptoms with his doctor (John Cleese) is in somewhat garbled sequence, a common symptom of the condition.

Read more about this topic:  Receptive Aphasia

Famous quotes containing the words receptive, popular and/or culture:

    “A good education ought to help people to become both more receptive to and more discriminating about the world: seeing, feeling, and understanding more, yet sorting the pertinent from the irrelevant with an ever finer touch, increasingly able to integrate what they see and to make meaning of it in ways that enhance their ability to go on growing.”
    —Laurent A. Daloz (20th century)

    “It is among the ranks of school-age children, those six- to twelve-year-olds who once avidly filled their free moments with childhood play, that the greatest change is evident. In the place of traditional, sometimes ancient childhood games that were still popular a generation ago, in the place of fantasy and make- believe play . . . today’s children have substituted television viewing and, most recently, video games.”
    —Marie Winn (20th century)

    “It is of the essence of imaginative culture that it transcends the limits both of the naturally possible and of the morally acceptable.”
    —Northrop Frye (b. 1912)