Real Time Rendering
Real-time rendering is one of the interactive areas of computer graphics, it means creating synthetic images fast enough on the computer so that the viewer can interact with a virtual environment. The most common place to find real-time rendering is in video games. The rate at which images are displayed is measured in frames per second (frame/s) or Hertz (Hz). The frame rate is the measurement of how quickly an imaging device produces unique consecutive images. If an application is displaying 15 frame/s it is considered real-time.
Read more about Real Time Rendering: The Graphics Rendering Pipeline
Famous quotes containing the words real, time and/or rendering:
“The real reality is always just around the corner.”
—Mason Cooley (b. 1927)
“Every time a woman makes herself laugh at her husbands often-told jokes she betrays him. The man who looks at his woman and says What would I do without you? is already destroyed.”
—Germaine Greer (b. 1939)
“How shalt thou hope for mercy, rendering none?”
—William Shakespeare (15641616)