Summary
The ultimate aim of the game was to explore a vast set of caverns and retrieve a sceptre. Along the way you had to avoid (or shoot) various monsters (that depleted your energy) and lava pits (which killed you outright).
The playing area of the game extended over 1024 screen sizes, making it the largest arcade adventure/platform game of the time. A map of the playing area was published in the October 1984 issue of the magazine Personal Computer Games. One curious sidenote about this game was that various "riddles" were hidden throughout the caverns. When the game was first released the publishers offered a prize to the first person who could complete the game and find and correctly answer all the riddles.
The prize, a gold sceptre evidently worth £35,000, was apparently never claimed. Some people did mail answers in but were told they had answered the riddles incorrectly.
Read more about this topic: Quo Vadis (1984 Video Game)
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