Code Example
The following example shows an AWT file-selection dialog and then tries to import and play the selected media file.
import java.io.File; import java.awt.*; import quicktime.*; import quicktime.std.movies.Movie; import quicktime.app.view.QTFactory; import quicktime.io.*; public class TrivialQTJPlayer extends Frame { public static void main (String args) { try { QTSession.open; Frame f = new TrivialQTJPlayer; f.pack; f.setVisible (true); } catch (Exception e) { e.printStackTrace; } } public TrivialQTJPlayer throws QTException { FileDialog fd = new FileDialog (this, "TrivialJMFPlayer", FileDialog.LOAD); fd.setVisible(true); File f = new File (fd.getDirectory, fd.getFile); OpenMovieFile omf = OpenMovieFile.asRead (new QTFile (f)); Movie m = Movie.fromFile (omf); Component c = QTFactory.makeQTComponent(m).asComponent; add (c); m.start; } }Most of the code in this example involves itself with setting up the GUI. The only calls to QTJ are the calls to OpenMovieFile.asRead and Movie.fromFile, which create a QuickTime movie from the specified file, and the calls to create an AWT component from the QTFactory. This example puts the movie into the frame and immediately starts playing it; if a control bar (aka a "scrubber") were desired, you would create a MovieController from the Movie and then create a component from the controller, rather than from the movie.
Read more about this topic: Quick Time For Java
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