Hero's Quest: So You Want to Be a Hero (later re-released as Quest for Glory: So You Want to Be a Hero because of trademark issues involving the HeroQuest boardgame) is an adventure game/role-playing game hybrid, designed by Lori Ann Cole and published by Sierra On-line. It is the first game in the Quest for Glory series. Hero's Quest I has been credited for being a genre-defining game, as it tried to mix graphical adventure gaming with role-playing-like elements such as statistic building (strength, intelligence, health) that would actually have an impact on the ability to accomplish certain parts of the game. (Beyond Zork had done the same for text adventures two years earlier.)
Read more about Quest For Glory: So You Want To Be A Hero: Plot, Gameplay, Development, Remake
Famous quotes containing the words quest for, quest and/or hero:
“Clearly, some time ago makers and consumers of American junk food passed jointly through some kind of sensibility barrier in the endless quest for new taste sensations. Now they are a little like those desperate junkies who have tried every known drug and are finally reduced to mainlining toilet bowl cleanser in an effort to get still higher.”
—Bill Bryson (b. 1951)
“Clearly, some time ago makers and consumers of American junk food passed jointly through some kind of sensibility barrier in the endless quest for new taste sensations. Now they are a little like those desperate junkies who have tried every known drug and are finally reduced to mainlining toilet bowl cleanser in an effort to get still higher.”
—Bill Bryson (b. 1951)
“So much of truth, only under an ancient obsolete vesture, but the spirit of it still true, do I find in the Paganism of old nations. Nature is still divine, the revelation of the workings of God; the Hero is still worshipable: this, under poor cramped incipient forms, is what all Pagan religions have struggled, as they could, to set forth.”
—Thomas Carlyle (17951881)