Quest 64 - Development

Development

The game was first previewed at Space World in 1997 under the working title Eltale (エルテイル).

Because North American and PAL releases of the game were considered too short and easy, Imagineer added new events and tightened some of the repetitive gameplay for the game's Japanese localization. Expectations were high for the game as in 1998 when the game was released the Nintendo 64 didn't have any hit RPGs on the system.

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