Plot Summary
In Queen's Harvest, the player characters must enter a dead wizard's lair to obtain the dangerous objects he left behind. The characters become embroiled in royal politics as the adventure progresses. The first half of the adventure presents a basic dungeon, while the second half offers an extended siege of an enemy stronghold where the player characters are greatly outnumbered and outgunned. They must slowly whittle away their adversaries, then withdraw to regroup and heal.
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“Those blessed structures, plot and rhyme
why are they no help to me now
I want to make
something imagined, not recalled?”
—Robert Lowell (19171977)
“I have simplified my politics into an utter detestation of all existing governments; and, as it is the shortest and most agreeable and summary feeling imaginable, the first moment of an universal republic would convert me into an advocate for single and uncontradicted despotism. The fact is, riches are power, and poverty is slavery all over the earth, and one sort of establishment is no better, nor worse, for a people than another.”
—George Gordon Noel Byron (17881824)