Pie Menu - Notable Implementations

Notable Implementations

  • Video games: Secret of Mana and its successor Secret of Evermore (where the menu was used to accelerate the pacing of combat), Seiken Densetsu 3, America's Army 3, Habitat, Beyond Good & Evil, Full Throttle, The Curse of Monkey Island, Neverwinter Nights, Normality, The Sims, Perfect Dark, Planescape: Torment, Sacrifice, Saints Row, Saints Row 2, Second Life, Battlefield 2, Freedom Fighters, Ratchet & Clank, Silver, The Temple of Elemental Evil, Crysis, Mass Effect, Warzone 2100, Halo Wars, The Lord of the Rings: The Battle for Middle-earth, Max Payne 3, Trauma Center, BrĂ¼tal Legend, Operation Flashpoint: Dragon Rising, Dragon Age: Origins, Prototype, Cortex Command, Imperium Romanum
  • PowerAnimator, a commercial 3D modelling program which used marking menus
  • Mozilla and Mozilla Firefox extensions RadialContext and easyGestures
  • Autodesk Maya, a commercial 3D modelling program
  • Metisse and Unix Desktop Environment, window managers for the X Window System
  • modo, an advanced polygon and subdivision surface modeling package
  • Songza - A music search engine and internet jukebox that uses a pie menu for its main mode of interaction, by Aza Raskin.
  • Quicksilver via the Constellation plug-in
  • Sugar (GUI), GUI implementation for the One Laptop per Child project
  • BumpTop - A computer desktop created to mimic paper files on a real world desk which uses pie menus as many of its control menus.
  • Web browser in Android

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