History
Phong shading and the Phong reflection model were developed by Bui Tuong Phong at the University of Utah, who published them in his 1973 Ph.D. dissertation. Phong's methods were considered radical at the time of their introduction, but have evolved into a baseline shading method for many rendering applications. Phong's methods have proven popular due to their generally efficient use of computation time per rendered pixel.
Read more about this topic: Phong Shading
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“The history of philosophy is to a great extent that of a certain clash of human temperaments.”
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