Alamo Game Engine is a game engine developed by Petroglyph, used to create Star Wars: Empire at War and Star Wars: Empire at War: Forces of Corruption. A modified version of the Alamo Game Engine was used for Petroglyph's third title, Universe at War: Earth Assault. The Alamo Game Engine features 3D gameplay and a real time strategic view of a map on which the game takes place.
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“Wild Bill was indulging in his favorite pastime of a friendly game of cards in the old No. 10 saloon. For the second time in his career, he was sitting with his back to an open door. Jack McCall walked in, shot him through the back of the head, and rushed from the place, only to be captured shortly afterward. Wild Bills dead hand held aces and eights, and from that time on this has been known in the West as the dead mans hand.”
—State of South Dakota, U.S. public relief program (1935-1943)
“The machine unmakes the man. Now that the machine is perfect, the engineer is nobody. Every new step in improving the engine restricts one more act of the engineer,unteaches him.”
—Ralph Waldo Emerson (18031882)