Appearance
The general appearance of Warhammer 40k orks is fairly typical of other orcs; they have a large-boxy build with varying shades of green skin. Much like other races of Warhammer 40k, the Orks are divided into divergent armies with their own color schemes, background, and play-style. For the orks, these armies are called "clans". Some examples include the "Goffs" Clan with black and white colors (sometimes in a checkered pattern) with splashes of red and a preference (by background) for melee combat; another clan is the "Evil Sunz" that features lots of red and yellow and has a preference for using vehicles. In addition to the clan colors, some players will also paint the faces of their orc armies blue in a "Woad" fashion (due to the orc belief that blue is a lucky color). While these colors are mainly aesthetic, the orc codex does feature some rules such as "Da red wunz go fasta!" and is sometimes required (in more strict tournaments) that orc vehicles with this upgrade actually feature red paint. With the exception of army colors, orc armies are largely green with varying shades of hair colors and teeth. Color schemes for orcs are typically very rough and sloppy with lots of "rust" and "dirt" colorings.
Orky technology is sometimes referred to as "junkyard" tech. This is mainly due to orcy armor/structures/vehicles having a "thrown-together" look to them. Orky body armor takes the form of bulky and ill-fitting metal plates being crudely strapped to its user. The armor also sometimes features spikes or emblems to make the orc appear more ferocious.
Orky vehicles also carry the theme. These typically look as modern-day industrial vehicles would had they been found in a junk yard, rebuilt with scrap iron/corrugated metal/wooden 2x4's/metal rivets, had various (and seemingly random) weapons attached and made to function (poorly).
Read more about this topic: Ork (Warhammer 40,000)
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