Orientation (vector Space)
In mathematics, orientation is a geometric notion that in two dimensions allows one to say when a cycle goes around clockwise or counterclockwise, and in three dimensions when a figure is left-handed or right-handed. In linear algebra, the notion of orientation makes sense in arbitrary dimensions. In this setting, the orientation of an ordered basis is a kind of asymmetry that makes a reflection impossible to replicate by means of a simple rotation. Thus, in three dimensions, it is impossible to make the left hand of a human figure into the right hand of the figure by applying a rotation alone, but it is possible to do so by reflecting the figure in a mirror. As a result, in the three-dimensional Euclidean space, the two possible basis orientations are called right-handed and left-handed (or right-chiral and left-chiral).
The orientation on a real vector space is the arbitrary choice of which ordered bases are "positively" oriented and which are "negatively" oriented. In the three-dimensional Euclidean space, right-handed bases are typically declared to be positively oriented, but the choice is arbitrary, as they may also be assigned a negative orientation. A vector space with an orientation is called an oriented vector space, while one without a choice of orientation is called unoriented.
Read more about Orientation (vector Space): Definition, Orientation On Manifolds
Famous quotes containing the word orientation:
“Every orientation presupposes a disorientation.”
—Hans Magnus Enzensberger (b. 1929)