Orc (Warhammer) - Great Green

Orcs seem to have a racially-linked mind, from which some Orcs can draw power; this is known as the Great Green or WAAAGH! (always spelled with capital letters, at least 3 A's and at least one exclamation mark).

Orc and goblin shamans can draw on this power to fuel their magic, which can take a variety of forms, with the most notorious being the ability to summon a giant foot of one of their gods to crush an enemy unit. In the current edition, goblin shamans draw upon the "little WAAAGH!" for their magic, which focuses on mobility, avoiding panic tests, and doing damage to very strong troops. Orcs, however, draw upon the "Big WAAAGH!", which focuses on killing as many enemies as possible. Off the battlefield, these shamans provide healing, fortune-telling and other such services to the tribe. Shamans who draw too deeply from this energy risk their heads exploding. For more warrior-like orcs, the WAAAGH! acts more as a communal group mind, inspiring them to battle. Orcs have a tendency to simply steamroller towards and over their foes, until the impetus runs out and they go off their separate ways again.

The innate popularity of the orcs and orks amongst gamers, due to their humour and their being an entertaining army to play both with and against, has led to WAAAGH! becoming almost a rallying cry for the Games Workshop hobby, and it is frequently heard at gaming conventions and during battles.

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