Ogier (Wheel of Time) - The Ways

As a gift to the Ogier for their help during the Breaking of the World, the male Aes Sedai grew a strange network of portals called the Ways using the One Power. Waygates stand just outside every stedding (since neither the male or female Aes Sedai could channel inside a stedding) and every Ogier grove in any Ogier-designed city. They allow rapid transit to other Waygates, shortening to several days journeys that would otherwise take months. However, in recent centuries, Machin Shin, the Black Wind, has appeared within the Ways. This hungry, irrational presence devours anyone or anything it encounters, posing a danger to both men of the Light and creatures of the Shadow alike. Furthermore, the Ways themselves are deteriorating: well-maintained stone paths and gardens, once spiraling majestically into warmth and light, now crumble into bottomless darkness and pitted bare stone. Because some of the northern stedding have been consumed by the Blight, the Shadow's forces now have access to the Ways, and they are sometimes used to quickly move troops across vast distances (although the presence of Machin Shin has made this a risky maneuver).

The Wheel of Time universe
Central characters
  • Rand al'Thor
  • Perrin Aybara
  • Mat Cauthon
  • Egwene al'Vere
  • Nynaeve al'Meara
  • Elayne Trakand
Supporting characters
  • Aviendha
  • Bayle Domon
  • Berelain sur Paendrag Tanreal
  • Cadsuane Melaidhrin
  • Davram Bashere
  • Faile Bashere
  • Galad Damodred
  • Gareth Bryne
  • Gawyn Trakand
  • Lan Mandragoran
  • Lews Therin Telamon
  • Logain Ablar
  • Loial
  • Min Farshaw
  • Moiraine Damodred
  • Pedron Niall
  • Siuan Sanche
  • Tam al'Thor
  • Thom Merrilin
  • Tuon
  • Verin Mathwin
  • Minor characters
  • Complete list of characters
Aes Sedai
  • Amyrlin Seat
  • Keeper of the Chronicles
  • Hall of the Tower
  • Blue Ajah
  • Brown Ajah
  • Green Ajah
  • Gray Ajah
  • Red Ajah
  • White Ajah
  • Yellow Ajah
Antagonists
Forsaken
  • Aginor
  • Asmodean
  • Balthamel
  • Be'lal
  • Demandred
  • Rahvin
  • Ishamael
  • Sammael
  • Graendal
  • Lanfear
  • Mesaana
  • Moghedien
  • Semirhage
Other
  • Black Ajah
  • Dark One
  • Darkfriends
  • Elaida a'Roihan
  • Masema Dagar
  • Mazrim Taim
  • Mashadar
  • Mordeth
  • Padan Fain
  • Shadowspawn
  • Shaidar Haran
  • Trollocs
Concepts and objects
  • Avendesora
  • Daes Dae'mar
  • Damane
  • The Dragon
  • Heron-mark sword
  • Horn of Valere
  • The One Power
  • Items of the One Power
  • Old Tongue
  • Ta'veren
  • True Power
  • Unusual abilities
Groups and organizations
  • Aes Sedai
  • Asha'man
  • Band of the Red Hand
  • Children of the Light
  • Dragonsworn
  • The Kin
  • The Five Great Captains
  • Warders
Races and cultures
  • Aelfinn and Eelfinn
  • Aiel
  • Atha'an Miere
  • Ogier
  • Seanchan
  • Tuatha'an
  • Trollocs
Places
  • Aiel Waste
  • Altara
  • Amadicia
  • Andor
  • Arad Doman
  • Cairhien
  • Dragonmount
  • Illian
  • Tear
  • Saldaea
  • Shadar Logoth
  • Shayol Ghul
  • Shienar
  • Tar Valon
  • Tel'aran'rhiod
  • Tower of Ghenjei
  • The Ways
  • Minor and other locations
  • Historical locations
Events
  • Battle of Dumai's Wells
  • The Cleansing of saidin
  • Tarmon Gai'don

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Famous quotes containing the word ways:

    There is no one kind of thing that we ‘perceive’ but many different kinds, the number being reducible if at all by scientific investigation and not by philosophy: pens are in many ways though not in all ways unlike rainbows, which are in many ways though not in all ways unlike after-images, which in turn are in many ways but not in all ways unlike pictures on the cinema-screen—and so on.
    —J.L. (John Langshaw)

    Imagination could hardly do without metaphor, for imagination is, literally, the moving around in one’s mind of images, and such images tend commonly to be metaphoric. Creative minds, as we know, are rich in images and metaphors, and this is true in science and art alike. The difference between scientist and artist has little to do with the ways of the creative imagination; everything to do with the manner of demonstration and verification of what has been seen or imagined.
    Robert A. Nisbet (b. 1913)