Object Modeling Language

Object Modeling Language is a modeling language based on a standardized set of symbols and ways of arranging them to model (part of) an object oriented software design or system design.

Some organizations use them extensively in combination with a software development methodology to progress from initial specification to an implementation plan and to communicate that plan to an entire team of developers and stakeholders. Because a modeling language is visual and at a higher-level of abstraction than code, using models encourages the generation of a shared vision that may prevent problems of differing interpretation later in development. Often software modeling tools are used to construct these models, which may then be capable of automatic translation to code.

Read more about Object Modeling Language:  History

Famous quotes containing the words object, modeling and/or language:

    Let’s call something a rigid designator if in every possible world it designates the same object, a non-rigid or accidental designator if that is not the case. Of course we don’t require that the objects exist in all possible worlds.... When we think of a property as essential to an object we usually mean that it is true of that object in any case where it would have existed. A rigid designator of a necessary existent can be called strongly rigid.
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