Oasis (video Game) - Development

Development

Oasis took eight full-time developers two years and five months to make. The game design was based around a "No bad click" philosophy. As one of the game's designers puts it: "A level consists of 85 carrots and one big stick. The player takes 85 turns discovering and rebuilding his or her empire, where every turn creates some kind of goodness."

Read more about this topic:  Oasis (video Game)

Famous quotes containing the word development:

    Men are only as good as their technical development allows them to be.
    George Orwell (1903–1950)

    And then ... he flung open the door of my compartment, and ushered in “Ma young and lovely lady!” I muttered to myself with some bitterness. “And this is, of course, the opening scene of Vol. I. She is the Heroine. And I am one of those subordinate characters that only turn up when needed for the development of her destiny, and whose final appearance is outside the church, waiting to greet the Happy Pair!”
    Lewis Carroll [Charles Lutwidge Dodgson] (1832–1898)

    America is a country that seems forever to be toddler or teenager, at those two stages of human development characterized by conflict between autonomy and security.
    Anna Quindlen (b. 1952)