North American Video Game Crash Of 1983
The North American video game crash was a massive recession of the video game industry that occurred from 1983 to 1985. Revenues that had peaked at around $3.2 billion in 1983, fell to around $100 million by 1985 (a drop of almost 97 percent). The crash was a serious event that brought an abrupt end to what is considered the second generation of console video gaming in North America. The crash almost destroyed the then-fledgling industry and led to the bankruptcy of several companies producing home computers and video game consoles in North America, including Atari. It lasted about two years, and many business analysts of the time expressed doubts about the long-term viability of video game consoles. The video-game industry was revitalized a few years later, mostly due to the widespread success of the Nintendo Entertainment System (NES), which was released in North America in 1985 and had become extremely popular by 1987.
There were several reasons for the crash, but the main cause was supersaturation of the market with hundreds of mostly low-quality games which resulted in the loss of consumer confidence. The full effects of the industry crash would not be felt until 1985.
Read more about North American Video Game Crash Of 1983: Causes and Factors
Famous quotes containing the words north, american, video, game and/or crash:
“New York is a meeting place for every race in the world, but the Chinese, Armenians, Russians, and Germans remain foreigners. So does everyone except the blacks. There is no doubt but that the blacks exercise great influence in North America, and, no matter what anyone says, they are the most delicate, spiritual element in that world.”
—Federico García Lorca (18981936)
“A certain secret jealousy of the British Minister is always lurking in the breast of every American Senator, if he is truly democratic; for democracy, rightly understood, is the government of the people, by the people, for the benefit of Senators, and there is always a danger that the British Minister may not understand this political principle as he should.”
—Henry Brooks Adams (18381918)
“It is among the ranks of school-age children, those six- to twelve-year-olds who once avidly filled their free moments with childhood play, that the greatest change is evident. In the place of traditional, sometimes ancient childhood games that were still popular a generation ago, in the place of fantasy and make- believe play . . . todays children have substituted television viewing and, most recently, video games.”
—Marie Winn (20th century)
“I hate that aesthetic game of the eye and the mind, played by these connoisseurs, these mandarins who appreciate beauty. What is beauty, anyway? Theres no such thing. I never appreciate, any more than I like. I love or I hate.”
—Pablo Picasso (18811973)
“O ship
white-sailed of Crete,
you brought my mistress
from her quiet palace
through breaker and crash of surf
to love-rite of unhappiness!”
—Hilda Doolittle (18861961)