Description
The original scenario supplied with the Neverwinter Nights game engine is known as the official campaign. The game play centers on the development of a player character (PC) through adventuring, who ultimately becomes the hero of the story. The PC is tasked with defeating a powerful cult, collecting four reagents required to stop a plague, and finally thwarting an attack on the city of Neverwinter, located along the Sword Coast of Faerûn, in the Forgotten Realms campaign setting of Dungeons and Dragons. The first and final chapters of the official campaign deal with the city of Neverwinter itself, but the lengthy mid-story requires the player to venture into the surrounding countryside and travel northward to the city of Luskan. Along the way, many optional side quests are made available.
Read more about this topic: Neverwinter Nights
Famous quotes containing the word description:
“The Sage of Toronto ... spent several decades marveling at the numerous freedoms created by a global village instantly and effortlessly accessible to all. Villages, unlike towns, have always been ruled by conformism, isolation, petty surveillance, boredom and repetitive malicious gossip about the same families. Which is a precise enough description of the global spectacles present vulgarity.”
—Guy Debord (b. 1931)
“It is possibleindeed possible even according to the old conception of logicto give in advance a description of all true logical propositions. Hence there can never be surprises in logic.”
—Ludwig Wittgenstein (18891951)