Development
The game was devised after Midway's previous arcade release Total Carnage failed to meet sales expectations. Lead designer and programmer Turmell wanted to develop a game with a wider appeal and decided to mix the digitized graphics of some of Midway's previous titles to create a title similar to Midway's previous basketball game Arch Rivals. Midway was able to procure a license from the NBA, paying royalties of $100 for each unit sold. Originally, when the game was being pitched to the NBA, Midway had planned to include various other features. These included different camera angles, instant replays and a first-person view on fast breaks.
In 2008, Turmell confirmed a long held suspicion that the game had a bias against the Chicago Bulls. According to Turmell, a Detroit Pistons fan, the game was programmed such that the Bulls would miss last-second shots in close games against the Pistons.
Read more about this topic: NBA Jam
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