Monkey Island Series
Monkey Island is the collective name given to a series of five graphic adventure games produced and published by LucasArts, originally known as LucasFilm Games through the development of the first game in the series; the games have produced a significiant cult following. The fifth installment of the franchise was developed by Telltale Games in collaboration with LucasArts. The games follow the misadventures of the hapless Guybrush Threepwood as he struggles to become the most notorious pirate in the Caribbean, defeat the plans of the evil undead pirate LeChuck and win the heart of governess Elaine Marley. Each game's plot usually involves the mysterious Monkey Island and its impenetrable secrets.
The games were created as a collaborative effort among Ron Gilbert, Tim Schafer and Dave Grossman. Gilbert worked on the first two games before leaving LucasArts. Grossman and Schafer, who also worked on the first two games, would enjoy success on other titles before both of them also left. The rights to Monkey Island remained with LucasArts, and the third and fourth games were created without the input of the original writing crew. Development of the fifth game was headed by Dave Grossman, with work from Michael Stemmle; while not actively engaged in the project, Gilbert was involved with the initial design of the game.
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Famous quotes containing the words monkey, island and/or series:
“I havent eaten in three days. I didnt eat yesterday, I didnt eat today and Im not going to eat tomorrow. That makes it three days!”
—S.J. Perelman, U.S. screenwriter, Arthur Sheekman, Will Johnstone, and Norman Z. McLeod. Chico Marx, Monkey Business, a complaint shipboard stowaway Chico makes to fellow stowaway Groucho Marx (1931)
“The island dreams under the dawn
And great boughs drop tranquillity;
The peahens dance on a smooth lawn,
A parrot sways upon a tree,
Raging at his own image in the enamelled sea.”
—William Butler Yeats (18651939)
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