Monkey Island 2: LeChuck's Revenge - Special Edition

Special Edition

Following the release of a Special Edition of the first Monkey Island game in 2009, a Special Edition of Monkey Island 2 was released for the PlayStation 3, iPhone, iPod Touch, iPad, Windows and Xbox 360 platforms in July 2010. The Mac OS X version has not yet been released. The special edition includes updated graphics, updated high-quality audio engine, new voice-overs, additional content such as concept art, and an in-game hint system. The "lite" mode from the original game ("for game reviewers") has been omitted. Further, the original introductional sequence with the main musical theme has been removed, purportedly because it displayed credits for the original game, now outdated. Players can opt to switch from the updated version into the original at any time during the game, though an option allows players to retain the voice-overs of the remake. Players can opt to use the original point-and-click control scheme, or can directly control the movements of Guybrush using a control pad or similar device.

The remake was announced by LucasArts during their annual Game Developers Conference on March 10, 2010, with the previous creators of the adventures, Ron Gilbert, Tim Schafer and Dave Grossman, in attendance. The trio of game designers have recorded a commentary track for the Special Edition that can be brought up in many locations, using silhouettes in the fashion of Mystery Science Theater 3000 overlaid on the graphics. Craig Derrick announced on a new interface that was in the vein of The Curse of Monkey Island's and a return of the original voice cast, including Dominic Armato as Guybrush, Alexandra Boyd as Elaine, Earl Boen as LeChuck, and even Neil Ross as Wally. Phil LaMarr was also confirmed as Dread and Tom Kane as additional voices.

The Special Edition was given a score of B+ by Gaming Bus; the site stated that there was more music and it was of higher quality, the graphics were improved, there was additional content, and the core game was still intact, though the hints were too helpful and there were some problems with controls.

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