Legacy
In late 1980, a two-player sequel Missile Command 2 was field tested but never released although at least one prototype appeared in an arcade in Santa Clara, California. This game was similar to the original except that each player had their own set of cities and missile batteries and the players could cooperate to save each other's cities from the onslaught.
In 1981, an enhancement kit was made by General Computer Corp. to convert Missile Command into Super Missile Attack. This made the game even harder, and added a UFO to the player's enemies.
In 1984, Atari released a game called Liberator, which was seen by some as being a sequel to Missile Command with the situation essentially reversed; in Liberator, the player is the one attacking planetary bases from orbit.
In 1992, Atari developed a prototype of an arcade game called Arcade Classics for their 20th anniversary. The game included Missile Command 2 and Super Centipede (an updated version of the original Centipede).
John Braden recorded two different stories for Kid Stuff Records detailing the peaceful world of Zardon and the invasion of the Krytolians. The 12" album tells the broader story, beginning with an emergency meeting in which the Zardonian public learns of the threat for the first time. It has two songs, a title track and "Zardon Commanders". The 7" tells a smaller, more specific story.
OMGPOP released an online multi-player game inspired by the original version, in 2010.
Read more about this topic: Missile Command
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“What is popularly called fame is nothing but an empty name and a legacy from paganism.”
—Desiderius Erasmus (c. 14661536)