Mine A Million - Rules

Rules

The game is based around the production, transportation and selling of "units" of tin. The objective is to make one million dollars by selling units in the neighbouring landmass containing three ports. The simplest way to achieve this is by getting 10 units to the furthest port (Port Boston), and another five to either of the nearer two (Race Bay or St. John's).

Read more about this topic:  Mine A Million

Famous quotes containing the word rules:

    “Children can’t make their own rules and no child is happy without them. The great need of the young is for authority that protects them against the consequences of their own primitive passions and their lack of experience, that provides with guides for everyday behavior and that builds some solid ground they can stand on for the future.”
    —Leontine Young (20th century)

    “... geometry became a symbol for human relations, except that it was better, because in geometry things never go bad. If certain things occur, if certain lines meet, an angle is born. You cannot fail. It’s not going to fail; it is eternal. I found in rules of mathematics a peace and a trust that I could not place in human beings. This sublimation was total and remained total. Thus, I’m able to avoid or manipulate or process pain.”
    —Louise Bourgeois (b. 1911)

    “However diligent she may be, however dedicated, no mother can escape the larger influences of culture, biology, fate . . . until we can actually live in a society where mothers and children genuinely matter, ours is an essentially powerless responsibility. Mothers carry out most of the work orders, but most of the rules governing our lives are shaped by outside influences.”
    —Mary Kay Blakely (20th century)