Middle-earth Role Playing - System

System

The rules system of the game is a streamlined version of I.C.E.'s generic fantasy RPG, Rolemaster.

Characters possess Attributes and Skills rated between 0 and 100. Skills can be modified to a rating above or below these limits (i.e. under 0 or over 100). An attack roll consists of a percentile roll, to which the attacker's skill rating and appropriate attribute rating are added and the defender's dodge rating is subtracted. The result is compared to the defender's armor type and looked up on a table to determine success or failure. A separate critical table is used if the initial chart result called for it.

Spell casters learn lists of ten spells as a unit. Each of the spells is based on a theme (e.g. Healing spells.)

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    Ralph Waldo Emerson (1803–1882)

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    We find ourselves under the government of a system of political institutions, conducing more essentially to the ends of civil and religious liberty, than any of which the history of former times tells us.
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