Message Passing

Message passing in computer science is a form of communication used in parallel computing, object-oriented programming, and interprocess communication. In this model, processes or objects can send and receive messages (comprising zero or more bytes, complex data structures, or even segments of code) to other processes. By waiting for messages, processes can also synchronize.

Read more about Message Passing:  Overview, Message Passing Systems, Synchronous Versus Asynchronous Message Passing, Message Passing Versus Calling, Message Passing and Locks, Mathematical Models, Examples

Famous quotes containing the words message and/or passing:

    “The whole idea of image is so confused. On the one hand, Madison Avenue is worried about the image of the players in a tennis tour. On the other hand, sports events are often sponsored by the makers of junk food, beer, and cigarettes. What’s the message when an athlete who works at keeping her body fit is sponsored by a sugar-filled snack that does more harm than good?”
    —Martina Navratilova (b. 1956)

    “It may be possible to do without dancing entirely. Instances have been known of young people passing many, many months successively, without being at any ball of any description, and no material injury accrue either to body or mind; Mbut when a beginning is made—when felicities of rapid motion have once been, though slightly, felt—it must be a very heavy set that does not ask for more.”
    —Jane Austen (1775–1817)