Message Passing

Message passing in computer science is a form of communication used in parallel computing, object-oriented programming, and interprocess communication. In this model, processes or objects can send and receive messages (comprising zero or more bytes, complex data structures, or even segments of code) to other processes. By waiting for messages, processes can also synchronize.

Read more about Message Passing:  Overview, Message Passing Systems, Synchronous Versus Asynchronous Message Passing, Message Passing Versus Calling, Message Passing and Locks, Mathematical Models, Examples

Famous quotes containing the words message and/or passing:

    Children in home-school conflict situations often receive a double message from their parents: “The school is the hope for your future, listen, be good and learn” and “the school is your enemy. . . .” Children who receive the “school is the enemy” message often go after the enemy—act up, undermine the teacher, undermine the school program, or otherwise exercise their veto power.
    James P. Comer (20th century)

    A taxidermist stuffed a bear with such brio that he cried aloud “I love it!” A passing goddess, imperfectly understanding, but wishing to be responsive, kindly brought the beast to life. It consumed the artisan forthwith. Moral: Say what you mean.
    Stan Washburn (b. 1943)