Gameplay
Luxor’s gameplay is similar to the games Marble Lines, Puzz Loop, and Zuma, in that it challenges the user to eliminate colored magical spheres by causing three or more spheres of the same color to collide. Players do this primarily by shooting additional spheres from a winged scarab which they guide back and forth along the bottom of the screen. When spheres are eliminated, nearby spheres which now form a segment of three or more of the same color will also explode in a chain reaction.
During gameplay, the on-screen spheres continuously move forward, pushed themselves by additional small scarabs. If any sphere reaches the player's pyramid, he or she loses a life and is forced to restart the level. If the player succeeds in eliminating a certain number of spheres without this occurring, new spheres cease to arrive and the level can be completed by removing those which remain.
Multiple difficulty levels are available as well, with play at higher levels yielding higher scores.
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