Programming Languages
Further information: Lego Mindstorms NXT#ProgrammingName | Language type(s) | Notes | URL |
---|---|---|---|
Actor-Lab | Custom flowchart-like language | ||
Ada | Ada | Requires nxtOSEK | |
Ada Interface to MindStorms | Ada | ||
brickOS | C/C++ | ||
Ch | C/C++ Interpreter | Control Lego Mindstorm in C/C++ interactively without compilation | |
Enchanting | Drag and drop, similar to NXT-G | Program your robots simply by dragging the line of functions. | |
FLL NXT Navigation | Uses NXT-G and .txt files | http://fllnxtnavigation.codeplex.com/ FLL NXT Navigation | |
GCC | C/C++, Objective-C, Fortran, Java, Ada, others | , | |
GNU Toolchain for h8300 | C/C++, ASM | ||
jaraco.nxt | Python | Python modules providing low-level interfaces for controlling a Lego NXT brick via Bluetooth. Also includes code for controlling motors with an Xbox 360 controller using pyglet. | |
LabVIEW | National Instruments LabVIEW visual programming language (G code) | Core language used to develop Mindstorms NXT software. Can use available add-on kit to create and download programs to NXT, create original NXT blocks or control robot directly via USB or Bluetooth using NXT fantom.dll | |
Lego.NET | Anything that can compile to CIL, works best with C# | Does not come with a compiler, converts CIL to machine code | |
Lego::NXT | Perl | Set of Perl modules providing real-time low-level control of a Lego NXT brick over Bluetooth. | |
LegoNXTRemote | Objective-C | Remote control program for remotely operating and programming a Lego NXT Brick. Supports NXT 2.0 and 1.0, sensors, all 3 motors, automatic "steering" control, and running preloaded programs. | |
leJOS | Java | A java based system for advanced programmers can handle most sensors and things like GPS, speech recognition and mapping technology. Can be interfaced with the Eclipse IDE or run from the command line | |
NXTGCC | Assembly, C, makefiles, Eclipse, etc. | The first GCC toolchain for programming the Lego Mindstorms NXT firmware. | |
nxtOSEK | C/C++ | ||
librcx | C/C++ | A library for GCC | |
Logitech SDK | Visual Basic, Visual C++ | Can be combined with an RCX control library such as spirit.ocx from the MindStorms SDK to make use of the Lego Cam | |
MicroWorlds EX Robotics Edition | This is a program in the MicroWorlds series that allows students to control the NXT. | ||
NQC | NQC, a C-like language | ||
NXT++ | C++ | Allows controlling the NXT directly from any C++ program, in Visual Studio, Windows. | |
NXT_Python | Python | NXT_Python is a package for controlling a LEGO NXT robot using the Python language. It can communicate via USB or Bluetooth. | |
NXT-Python | Python | Based on NXT_Python, includes additional advanced features, support for around 30 sensors, and multiple brick connection backends. Works on Windows, Linux, Mac. | |
Lestat | C++ | Allows you to control the NXT directly from any C++ program in Linux. | |
OCaml Mindstorm | OCaml | Module to control LEGO NXT robots using OCaml through the Bluetooth and USB interfaces. | |
Mindstorms SDK | Visual Basic, Visual C++, MindScript, LASM | You do not need VB to use the VB features as MS Office comes with a cut down version of VB for making macros | Unofficial Site. The LEGO Company no longer offers technical support to advanced users on the historical MINDSTORMS range, specifically those using the SDK 2.5 (RCX and Scout), and Spybotics range. Related tools and documentation were removed from the Official LEGO MINDSTORMS website in 2008. |
OnScreen | A custom language which can be programmed directly on the RCX | ||
pbForth | Forth | ||
PBrickDev | PBrickDev, a flowchart based language. | Has more functionality than the RIS language, such as datalogs and subroutines/multithreading. | |
PRO-BOT | A kind of Visual Basic/spirit.ocx-based language | Designed for robots which are in contact with the workstation at all times | |
QuiteC | C | A library for use with GCC and comes with GCC for Windows. | |
RCX Code | RCX Code, a custom flowchart-based language | Included in the Mindstorms consumer version sold at toystore | |
ROBOLAB | A flowchart language based on LabVIEW | This is the programming environment offered to schools who use MindStorms, supports the Lego Cam | |
RoboMind | Simple educational scripting language available from Arabic to Ukrainian. | The RoboMind learning environment allows to quickly develop and test scripts for a virtual robot environment. The scripts can then directly be transferred to a Lego Mindstorms NXT robot. It works on the standard firmware. | |
RoboRealm | A multi-platform language that works with IRobot Roomba, NXT, RCX, VEX, and many other popular robotic sets. This language is also capable for video processing using a webcam, this gives your robot excellent vision since it can filter out certain colors, lock-on to a certain area of color, display variables from the robot or computer, and much more. The software works with keyboard, joystick, and mouse. | ||
Robotc | A multi-platform C language designed for users needing powerful debugging tools for the NXT, RCX, VEX, and soon-to-be FIRST Controller (for FRC). | ROBOTC gives the ability to use a text-based language based on the C language. It includes built-in debugger tools, as well as (but not limited to) code templates, Math/Trig operations (sin, cos,tan, asin,acos... etc.), user-friendly auto-complete function built into the interface, built-in sample programs | |
ROS | A Linux based library for writing robots. The stack "nxt" provides interface with the NXT. | ||
Robotics.NXT | Haskell | A Haskell interface over Bluetooth. It supports direct commands, messages and many sensors (also unofficial). It has also support for a simple message-based control of a NXT brick via remotely executed program (basic NXC code included). | |
ruby-nxt | Ruby | Provides low-level access to the NXT via Bluetooth as well as some preliminary high-level functionality. | |
RWTH – Mindstorms NXT Toolbox | MATLAB | Interface to control the NXT from MATLAB via Bluetooth or USB (open-source). | |
SqLego | Squeak | ||
TclRCX | Tcl | ||
Terrapin Logo | LOGO | ||
TinySoar | Soar | An implementation of the Soar artificial intelligence architecture that runs on the RCX brick. Soar incorporates acting, planning, and learning in a rule-based framework. | |
TinyVM | Java | A predecessor to the lejos language. An open source Java based replacement firmware for the Lego Mindstorms RCX microcontroller. | |
The Transterpreter | Occam | ||
TuxMinds | (Linux) GUI for various distributions, an open source IDE based on Qt. Supports a lot of bots. RcX, NxT and Asuro are predefined. | With the XML-based configuration file almost any kind of bot (or microcontroller) can be added. Own equipment can be added in the same manner. | |
Gostai URBI for Lego Mindstorms NXT | URBI, C++, Java, Matlab | Easy to use parallel and event-driven script language with a component architecture and opensource interfaces to many programming languages. It also offers voice/speech recognition/synthesis, face recognition/detection, Simultaneous localization and mapping, etc. | |
Vision Command | RCX Code | The official programming language for use with the Lego Cam, that allows you to control your robot with color, motion, and flashes of light. | |
XS | Lisp | ||
LegoLog | Prolog | Uses an NQC program to interpret commands send from the PC running the Prolog code | |
Microsoft Visual Programming Language (VPL) | Graphical flowchart, based on .NET | With the Microsoft Robotics Studio, it uses a native NXT program msrs to send and receive messages to and from a controlling program on a computer via Bluetooth | |
DialogOS | Graphical Flowchart for voice controlled robots | DialogOS combines speech recognition and speech synthesis with robotics, enabling you to build talking robots that react to your voice commands. | |
Processing | Java (Simplified / programmed C-style) | Processing (programming language) is an open source programming language and environment for people who want to program images, animation, and interactions. It is used by students, artists, designers, researchers, and hobbyists for learning, prototyping, and production. To control the NXT with Processing you can use the NXTComm Processing library developed by Jorge Cardoso. | , |
Interactive C | C-style language. | Language developed for the MIT Lego Robot Design Contest | |
pbLua | API for the Lua programming language for the Mindstorms NXT, text-based | pBLua: ... is written in portable C, with minimal runtime requirements; can be compiled on the fly on NXT; is a small, easy to read, and easy to write language; has extensive documentation available online and in dead-tree format, and a very friendly newsgroup | pbLua, Lua.org |
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