Gameplay
The player controls a slowly spinning stick called the Helirin, and must manoeuvre it through a series of mazes without touching the walls. The player controls the direction and speed of movement (there are 3 levels of speed), but the task is made difficult as the stick rotates continuously. Once the player has successfully completed a level, there are bonuses to collect, record times to beat, and a gold star for completing the level without any accidents. The game also features multiplayer support that enables four-players to participate in the action with the use of a single cartridge.
Kuru Kuru Kururin was released in Japan and Europe but not in North America. However, as the GBA has no region lockout, a North American GBA unit can be used to play either the Japanese or European version. The menus in the Japanese version are simple enough that they are easily navigable by a player who knows no Japanese.
The game starts off with simple training levels, where you are told how to play and how to get around the first corners. After that there are three levels in each stage that get progressively harder and longer. The stage determine the look of the levels (ice, caves, machine) and the different obstacles to avoid. For beginners the levels can be played on Easy mode, where the stick is only half size.
There is a mode called Challenge mode, which is a collection of smaller levels, usually involving only one or two corners or objects to dodge.
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