Khronos Group - Working Groups

Working Groups

  • OpenGL, a cross-platform computer graphics API
  • OpenCL, a cross-platform computation API.
  • COLLADA, a file-format intended to facilitate interchange of 3D assets.
  • OpenGL SC, a safety critical profile of OpenGL ES designed to meet the needs of the safety-critical market
  • OpenKODE, an API for providing abstracted, portable access to operating system resources such as file systems, networks and math libraries
  • OpenGL ES, a derivative of OpenGL for use on mobile and embedded systems, such as cell phones, portable gaming devices, and more
  • OpenVG, an API for accelerating processing of 2D vector graphics .
  • OpenMAX, a layered set of three programming interfaces of various abstraction levels, providing access to multimedia functionality
  • OpenSL ES, an audio API tuned for embedded systems, standardizing access to features such as 3D positional audio and MIDI playback
  • EGL, an interface between Khronos rendering APIs such as OpenGL ES or OpenVG and the underlying native platform window system
  • OpenWF, APIs for 2D graphics composition and display control
  • OpenML, an API for capturing, transporting, processing, displaying, and synchronizing digital media
  • WebGL, a JavaScript binding to OpenGL ES within a browser on any platform supporting the OpenGL or OpenGL ES graphics standards
  • WebCL, a JavaScript binding to OpenCL within a browser.
  • StreamInput, an API for consistently handling input devices.
  • Vision, Hardware acceleration API for Computer Vision applications and libraries

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