Use of Keyframes As A Means To Change Parameters
In software packages that support animation, especially 3D graphics packages, there are many parameters that can be changed for any one object. One example of such an object is a light. (In 3D graphics, lights function similarly to real-world lights: They cause illumination, cast shadows, and create specular highlights.) Lights have many parameters including light intensity, beam size, light color, and the texture cast by the light. Supposing that an animator wants the beam size of the light to change smoothly from one value to another within a predefined period of time, that could be achieved by using keyframes. At the start of the animation, a beam size value is set. Another value is set for the end of the animation. Thus, the software program automatically interpolates the two values, creating a smooth transition.
Read more about this topic: Key Frame
Famous quotes containing the words means, change and/or parameters:
“A moment that gave not only itself, but
Also the means of keeping it, of not turning to dust
Or gestures somewhere up ahead
But of becoming complicated like the torrent
In new dark passages, tears and laughter which
Are a sign of life, of distant life in this case.”
—John Ashbery (b. 1927)
“Im like a pretty girl: I change my frock; I change my hatI am a different girl.”
—Michael Powell. Captain Lansdorff (Peter Finch)
“What our children have to fear is not the cars on the highways of tomorrow but our own pleasure in calculating the most elegant parameters of their deaths.”
—J.G. (James Graham)