Kefka Palazzo - Conception and Design

Conception and Design

Kefka's appearance was designed by Yoshitaka Amano, who was given complete creative control over Final Fantasy VI with the brief character outlines he was handed, designing them to feel "alive" within his imagination though with consideration for the representation as small computer sprites. Given only the artwork and outline to work with during production, writer Yoshinori Kitase felt that one early scene of the character approaching a castle was too "boring to make completely normal", and decided to ad-lib a scene with one of his accompanying soldiers dusting off his boots in the middle of a desert. The scene set the tone for Kefka's personality from that point onwards as a result, suggesting there "may be a screw or two missing from this character's head."

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