IT Came From The Desert - Gameplay

Gameplay

Gameplay centers on the player choosing what they want to do by selecting an option on the multiple choice screens that pop up. There are several buildings in town, as well as farms, mines, an airport, and even a drive-in theater. Since time ticks away quickly at one minute per second of real time, quick decision is key to success.

Once the investigation begins, the player soon realizes there are large, mutant ants roaming around the outskirts of town. These ants are dangerous, and to survive the player must fight them using a handgun, grenades, dynamite, and pilot a crop duster to spray the ants with insecticide.

The most important part of the game is to prove to the townspeople that the giant ants are real and convince the mayor to call upon the national guard to fight the ants. Only in using every resource available in town, from workers to the tanks and fighter jets of the national guard, will the player be able to take the fight to the giant ants.

A number of minigames were activated in certain scenarios, such as playing chicken, a knife fight, shooting the antennae off ants, and a top-down perspective on the player used in hospital escape missions and moving around the town on foot or in the air to attack or escape from ants.

As mentioned above, time is in short supply. Players must find and eradicate the queen ant and her lair in a mere 15 days, before the ants make an all-out attack on Lizard Breath (on June 15th). It is possible to fend off the first ant attack, which will give players a last chance, so they can counter-attack and destroy the lair with the remaining few hours. Should players fail again, however, it's impossible to stop the second attack. Lizard Breath will be lost unless the lair is destroyed before night falls on June 15th.

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