Irrlicht Engine

Irrlicht Engine

Irrlicht (pronounced in German) is an open source 3D engine written in C++. It is cross-platform, officially running on Windows, Mac OS X, Linux and Windows CE and due to its open nature ports to other systems are available, including Xbox, PlayStation Portable, SymbianOS, iPhone and Google Native Client.

Irrlicht is known for its small size and compatibility with new and older hardware alike, a shallow learning curve and a large friendly community. Unofficial bindings for many languages exist including .NET, Java, Perl, Ruby, Python, FreeBASIC, Lua, Delphi, C++Builder, AutoIt and even Game Maker.

Irrlicht's development began in 2003 with only one developer, Nikolaus Gebhardt. Only after the 1.0 release of Irrlicht in 2006 the team grew to currently ten members, most of them being developers.

Irrlicht means "will-o'-the-wisp" in German.

Read more about Irrlicht Engine:  Features, Engine Extensions

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