Irrational Games (known briefly as 2K Boston, Inc./2K Australia Pty. Ltd.) is a video game developer founded in 1997 by three former employees of Looking Glass Studios: Ken Levine, Jonathan Chey, and Robert Fermier as Irrational Games. On January 9, 2006, Take-Two Interactive announced that they had purchased Irrational, and would publish their games under the 2K Games label.
At its largest point Irrational had two studios, one in Quincy, Massachusetts, USA just outside Boston, Massachusetts and the other in Canberra, Australia.
A third studio, 2K Marin, was split off from 2K Boston in 2007, with five former Irrational Games employees leaving to join the new company. 2K Marin worked with 2K Australia on BioShock 2.
The Canberra studio (2K Australia) separated from the Boston studio at some point after 2007, and merged with 2K Marin in 2010.
In late July 2010, several media outlets reported that a recently created website, whatisicarus.com, was a promotion relating to Irrational Games' unannounced project. The following week, information about the game was again teased, with the trailer confirmed for release on August 12, 2010. It turned out to be BioShock Infinite.
Read more about Irrational Games: History, List of Video Games
Famous quotes containing the words irrational and/or games:
“How did reason enter the world? As is fitting, in an irrational way, accidentally. We will have to guess at it, like a riddle.”
—Friedrich Nietzsche (18441900)
“At the age of twelve I was finding the world too small: it appeared to me like a dull, trim back garden, in which only trivial games could be played.”
—Elizabeth Bowen (18991973)