An invisible wall or invisi-wall is a video game term for a boundary that limits where a player can go in a certain area, but doesn't appear in-game as any kind of visible obstacle, or as an obstacle that in reality could easily be bypassed, such as a mid-sized rock or short fence. In 2D games, the edge of the screen itself can form an "invisible wall", in that a character in play may be prevented from travelling off the edge of the screen. In 3D games, invisible walls are used similarly to prevent a player leaving the gameplay area. This is often done in preference to using a more visible boundary, as this can reduce the realism of the environment.
Read more about Invisible Wall: Related Errors, Examples
Famous quotes containing the words invisible and/or wall:
“Fences, unlike punishments, clearly mark out the perimeters of any specified territory. Young children learn where it is permissible to play, because their backyard fence plainly outlines the safe area. They learn about the invisible fence that surrounds the stove, and that Grandma has an invisible barrier around her cabinet of antique teacups.”
—Jeanne Elium (20th century)
“Last night you wrote on the wall: Revolution is poetry.
Today you neednt write; the wall has tumbled down.”
—Adrienne Rich (b. 1929)