An invisible wall or invisi-wall is a video game term for a boundary that limits where a player can go in a certain area, but doesn't appear in-game as any kind of visible obstacle, or as an obstacle that in reality could easily be bypassed, such as a mid-sized rock or short fence. In 2D games, the edge of the screen itself can form an "invisible wall", in that a character in play may be prevented from travelling off the edge of the screen. In 3D games, invisible walls are used similarly to prevent a player leaving the gameplay area. This is often done in preference to using a more visible boundary, as this can reduce the realism of the environment.
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Famous quotes containing the words invisible and/or wall:
“He could not know my thoughts,
but between us,
the shuttle sped,
passed back,
the invisible web,
bound us....”
—Hilda Doolittle (18861961)
“A grimy fly can soil the entire wall and a small, dirty little act can ruin the entire proceedings.”
—Anton Pavlovich Chekhov (18601904)