An invisible wall or invisi-wall is a video game term for a boundary that limits where a player can go in a certain area, but doesn't appear in-game as any kind of visible obstacle, or as an obstacle that in reality could easily be bypassed, such as a mid-sized rock or short fence. In 2D games, the edge of the screen itself can form an "invisible wall", in that a character in play may be prevented from travelling off the edge of the screen. In 3D games, invisible walls are used similarly to prevent a player leaving the gameplay area. This is often done in preference to using a more visible boundary, as this can reduce the realism of the environment.
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Famous quotes containing the words invisible and/or wall:
“Play with your fancies: and in them behold
Upon the hempen tackle ship-boys climbing;
Hear the shrill whistle which doth order give
To sound confused; behold the threaden sails
Borne with th invisible and creeping wind.”
—William Shakespeare (15641616)
“We shall renew the battle in the plain
Tomorrowred with blood will Xanthus be;
Hector and Ajax will be there again,
Helen will come upon the wall to see.”
—Matthew Arnold (18221888)