An invisible wall or invisi-wall is a video game term for a boundary that limits where a player can go in a certain area, but doesn't appear in-game as any kind of visible obstacle, or as an obstacle that in reality could easily be bypassed, such as a mid-sized rock or short fence. In 2D games, the edge of the screen itself can form an "invisible wall", in that a character in play may be prevented from travelling off the edge of the screen. In 3D games, invisible walls are used similarly to prevent a player leaving the gameplay area. This is often done in preference to using a more visible boundary, as this can reduce the realism of the environment.
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Famous quotes containing the words invisible and/or wall:
“Power, I said. Power to walk into the gold vaults of the nations, into the secrets of kings, into the holy of holies. Power to make multitudes run squealing in terror at the touch of my little invisible finger. Even the moons frightened of me. Frightened to death. The whole worlds frightened to death.”
—R.C. Sherriff (18961975)
“When all this is over, you know what Im going to do? Im gonna get married, gonna have about six kids. Ill line em up against the wall and tell them what it was like here in Burma. If they dont cry, Ill beat the hell out of em.”
—Samuel Fuller, U.S. screenwriter, and Milton Sperling. Samuel Fuller. Barney, Merrills Marauders (1962)