An invisible wall or invisi-wall is a video game term for a boundary that limits where a player can go in a certain area, but doesn't appear in-game as any kind of visible obstacle, or as an obstacle that in reality could easily be bypassed, such as a mid-sized rock or short fence. In 2D games, the edge of the screen itself can form an "invisible wall", in that a character in play may be prevented from travelling off the edge of the screen. In 3D games, invisible walls are used similarly to prevent a player leaving the gameplay area. This is often done in preference to using a more visible boundary, as this can reduce the realism of the environment.
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Famous quotes containing the words invisible and/or wall:
“[The human mind] finds more facility in assenting to the self-existence of an invisible cause possessing infinite power, wisdom, and goodness, than in the self-existence of the universe, visibly destitute of these attributes, and which may be the effect of them.”
—James Madison (17511836)
“What a troublesome thing a wall is! I thought it was to defend me, and not I it! Of course, if they had no wall, they would not need to have any sentinels.”
—Henry David Thoreau (18171862)