System
The default mechanic of the system is the "d666." This consists of a roll of three six-sided dice; the first two are added together and compared to a target number to determine success or failure, the third determines the degree of success or failure. The third digit is often referred to as the "check digit," or "CD." Rolling all 1s or all 6s results in an "intervention" - divine or infernal, respectively - essentially filling the role of a spectacular success or failure. Note that, for example, rolling 1, 1, 1, always benefits Heaven, making it a critical success for an angelic player, but a critical failure for a demonic player. Because the roll of 6, 6, 6 always benefits a demonic player, it is sometimes referred to as a freight train from Hell.
Though there are numerous powers players can purchase with experience or earn through missions, the rules themselves are at a level of simplicity that stands in stark contrast to the complex politics and baroque cosmology. Most agree that this results in In Nomine achieving flexibility and simplicity, but not game balance.
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Famous quotes containing the word system:
“Each generations job is to question what parents accept on faith, to explore possibilities, and adapt the last generations system of values for a new age.”
—Frank Pittman (20th century)
“The genius of any slave system is found in the dynamics which isolate slaves from each other, obscure the reality of a common condition, and make united rebellion against the oppressor inconceivable.”
—Andrea Dworkin (b. 1946)
“Those words freedom and opportunity do not mean a license to climb upwards by pushing other people down. Any paternalistic system that tries to provide for security for everyone from above only calls for an impossible task and a regimentation utterly uncongenial to the spirit of our people.”
—Franklin D. Roosevelt (18821945)