Rules
Icehouse is a tabletop game for two or more players, but played without a board or turns; players can place a piece whenever they want to, and the playing surface is a tabletop or any designated area. Each player has a set or stash of fifteen Icehouse pieces (pyramids of various point values) in their distinctive color, and plays them either defensively (standing upright) or offensively (lying on its side with the point facing a defending piece). The rules (free online or for purchase from Looney Labs) explain how pieces are iced (captured), over-iced, or taken control of, and address questions that may come up during play. The game ends when the final piece is played onto the game surface or an agreed time limit is reached, and the points of the successful attacking and defending pyramids are totaled up to determine the winner.
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Famous quotes containing the word rules:
“Serious sport has nothing to do with fair play. It is bound up with hatred, jealousy, boastfulness, disregard of all rules and sadistic pleasure in witnessing violence: in other words it is war minus the shooting.
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—George Orwell (19031950)
“Playing games with agreed upon rules helps children learn to live by rules, establish the delicate balance between competition and cooperation, between fair play and justice and exploitation and abuse of these for personal gain. It helps them learn to manage the warmth of winning and the hurt of losing; it helps them to believe that there will be another chance to win the next time.”
—James P. Comer (20th century)
“There is all the difference in the world between departure from recognised rules by one who has learned to obey them, and neglect of them through want of training or want of skill or want of understanding. Before you can be eccentric you must know where the circle is.”
—Ellen Terry (18471928)