Hypertext Transfer Protocol - Persistent Connections

Persistent Connections

In HTTP/0.9 and 1.0, the connection is closed after a single request/response pair. In HTTP/1.1 a keep-alive-mechanism was introduced, where a connection could be reused for more than one request. Such persistent connections reduce request latency perceptibly, because the client does not need to re-negotiate the TCP connection after the first request has been sent. Another positive side effect is that in general the connection becomes faster with time due to TCP's slow-start-mechanism.

Version 1.1 of the protocol also made bandwidth optimization improvements to HTTP/1.0. For example, HTTP/1.1 introduced chunked transfer encoding to allow content on persistent connections to be streamed rather than buffered. HTTP pipelining further reduces lag time, allowing clients to send multiple requests before waiting for each response. Another improvement to the protocol was byte serving, where a server transmits just the portion of a resource explicitly requested by a client.

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