Heavy Metal (magazine) - Video Games

Video Games

Heavy Metal 2000 inspired a video game sequel released in 2000, the PC action-adventure Heavy Metal: F.A.K.K.². It was developed by Ritual Entertainment.

In 2001, Capcom released Heavy Metal: Geomatrix, an arcade fighting game that later made its way to Sega's Dreamcast console. Though not based on any specific material from Heavy Metal, it featured character designs by frequent contributor Simon Bisley and a style generally inspired by the magazine.

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Famous quotes related to video games:

    I recently learned something quite interesting about video games. Many young people have developed incredible hand, eye, and brain coordination in playing these games. The air force believes these kids will be our outstanding pilots should they fly our jets.
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    It is among the ranks of school-age children, those six- to twelve-year-olds who once avidly filled their free moments with childhood play, that the greatest change is evident. In the place of traditional, sometimes ancient childhood games that were still popular a generation ago, in the place of fantasy and make- believe play . . . today’s children have substituted television viewing and, most recently, video games.
    Marie Winn (20th century)