History
Although there are many influences on the god game genre, the first god game is widely considered to be Populous from 1989. Developed by Peter Molyneux of Bullfrog Productions, the game established the gameplay template where the player's godlike powers would grow in proportion to the population of their worshipers. The game was notable for giving players supernatural powers over land and nature that could be used for good or evil, and some of this gameplay was emulated by other real-time strategy games with more direct control. Notable hybrids of the genre included the action-god game ActRaiser for the Super Nintendo in 1990. It was also an influence on the real-time strategy hybrid Dungeon Keeper, developed by Molyneux in 1997.
Molyneux's Black & White was heavily influenced by the Populous series.
Read more about this topic: God Game
Famous quotes containing the word history:
“We aspire to be something more than stupid and timid chattels, pretending to read history and our Bibles, but desecrating every house and every day we breathe in.”
—Henry David Thoreau (18171862)
“The visual is sorely undervalued in modern scholarship. Art history has attained only a fraction of the conceptual sophistication of literary criticism.... Drunk with self-love, criticism has hugely overestimated the centrality of language to western culture. It has failed to see the electrifying sign language of images.”
—Camille Paglia (b. 1947)
“The history of work has been, in part, the history of the workers body. Production depended on what the body could accomplish with strength and skill. Techniques that improve output have been driven by a general desire to decrease the pain of labor as well as by employers intentions to escape dependency upon that knowledge which only the sentient laboring body could provide.”
—Shoshana Zuboff (b. 1951)