Direction of Play
The direction of play is a higher level concept in the opening, relating to the efficiency of stones played on the board. This involves the important trade-off between overconcentration (korigatachi) and vagueness - between playing a move that accomplishes too little and a move that tries to accomplish too much. Additionally, the stones already played are taken into consideration. The players aim not only at making efficient new moves, but also at playing moves that heighten the value of their previous moves, and at achieving maximum harmony in a global sense. One must strive to make each stone played important and valuable, that is, utilize its aji to the fullest extent possible. Thus, choosing the correct direction of play requires not only a deep understanding of the value of thickness, but also demands a good sense of positional judgment from the players.
Read more about this topic: Go Strategy And Tactics
Famous quotes containing the words direction of, direction and/or play:
“Dressed to die, the sensual strut begun,
With my red veins full of money,
In the final direction of the elementary town
I advance for as long as forever is.”
—Dylan Thomas (19141953)
“That reality is independent means that there is something in every experience that escapes our arbitrary control. If it be a sensible experience it coerces our attention; if a sequence, we cannot invert it; if we compare two terms we can come to only one result. There is a push, an urgency, within our very experience, against which we are on the whole powerless, and which drives us in a direction that is the destiny of our belief.”
—William James (18421910)
“In 1600 the specialization of games and pastimes did not extend beyond infancy; after the age of three or four it decreased and disappeared. From then on the child played the same games as the adult, either with other children or with adults. . . . Conversely, adults used to play games which today only children play.”
—Philippe Ariés (20th century)