Other Terms
The GNS theory incorporates Jonathan Tweet's three forms of task resolution that determine the outcome of an event. Edwards said that an RPG should use a task resolution system or combination of systems that is most appropriate for that game's GNS perspective. The three task resolution forms are:
- Drama, the participants decide the results, the requirements of the plot being the determining factor (e.g., Houses of the Blooded )
- Fortune, chance decides the results (e.g., by using dice)
- Karma, a fixed value decides the results (e.g., by comparing stats - e.g. Nobilis )
Edwards has said that the main reason he changed the name of the Threefold Model's "Drama" type to "Narrativism" for GNS was to avoid confusion with Drama as a task resolution system.
The GNS Theory identifies five elements of role-playing that all players recognize:
- Character, a fictional person
- Color, details that provide atmosphere
- Setting, location (in space and time)
- Situation, the dilemma
- System, determines how in-game events unfold
It also explains four Stances the player can have in making decisions for their character:
- Actor, decides based on what their character would want and know
- Author, decides based on what they as a player want for their character and then retroactively explains why their character made that decision
- Director, makes decisions that affect the environment rather than a character (usually represented by a game master in an RPG)
- Pawn, decides based on what they as a player want for their character without bothering to explain why their character would make that decision
Read more about this topic: GNS Theory
Famous quotes containing the word terms:
“The great pagan world of which Egypt and Greece were the last living terms ... once had a vast and perhaps perfect science of its own, a science in terms of life. In our era this science crumbled into magic and charlatanry. But even wisdom crumbles.”
—D.H. (David Herbert)
“My father and I were always on the most distant terms when I was a boya sort of armed neutrality, so to speak. At irregular intervals this neutrality was broken, and suffering ensued; but I will be candid enough to say that the breaking and the suffering were always divided up with strict impartiality between uswhich is to say, my father did the breaking, and I did the suffering.”
—Mark Twain [Samuel Langhorne Clemens] (18351910)