A
- Actual play
- See post-key play.
- Albino
- A problem in which, at some point in the solution, a white pawn on its starting square makes each of its four possible moves (forward one square, forward two squares, capture to the left, capture to the right). If the same behaviour is exhibited by a black pawn, it is a Pickaninny.
- Allumwandlung
- A problem in which the solution includes pawn promotions to all possible pieces (in orthodox chess, to bishop, knight, rook and queen; in fairy chess, possibly to fairy pieces).
- Anti-Bristol
- The interference of one black piece by another like-moving one on the same line (if the pieces are on different lines, it is a Holzhausen).
- Anticipation
- If the theme and setting of a particular problem has already appeared in an earlier problem without the knowledge of the later composer, the problem is said to be anticipated. The position does not have to be exactly the same, just very similar. Where this is done deliberately by the later composer, the term plagiarised is used. There is a real chance of anticipation if the problem has a relatively simple theme, since there are only a finite number of positions and themes, and chess problems have been composed for hundreds of years. However, anticipations are not always noticed immediately.
- Aristocrat
- A problem which has no pawns in the initial position.
Read more about this topic: Glossary Of Chess Problems