Ghouls'n Ghosts - Treasures and Weapons

Treasures and Weapons

By jumping in certain spots, players can cause a treasure chest to erupt from the ground. By firing his weapon at the chest, players may uncover new weapons, gold armor or an evil magician that changes Arthur into an elderly man or a helpless duck. The gold armor allows players to charge up the weapon to release a powerful magical attack. Each weapon has its own special attack.

Weapon Description Special Attack
Javelin Arthur's default weapon A lightning bolt strikes all enemies right, left and above of Arthur
Dagger Faster than javelin, it is thrown at slightly different heights between throws. It is the fastest-paced weapon in the game, and probably the best before the Psycho Cannon becomes available. A twin-Arthur, who is invulnerable, appears for a brief time and mimicks Arthur's moves – including attacks, which hence are doubled in intensity
Axe Very powerful, it goes through all enemy characters. Ascending trajectory of awkward use. A fire bomb wraps Arthur in two rapid shots, with great destructive effect. Such bomb protects Arthur from enemy projectiles.
Discus Slightly more powerful than javelin. Once thrown, the discus bends its trajectory keeping at low height from the terrain A magic wall appears at short distance from Arthur protecting him from projectiles and low-level enemies for a while.
Fire ball Short and rapid trajectory, falling down in front of Arthur. Once fallen, the ball causes a small fire which damages enemies who get into it. Two big fire balls wander through the screen spinning rapidly, thus hitting most of the enemies
Sword The only non-projectile weapon. Sword inflicts double damage with respect to the other conventional weapons. Two lightning bolts go diagonally through the screen, inflicting damage to the enemies
Psycho Cannon The most powerful weapon, it can be obtained only if the game has been completed once and only if wearing the magic armor. After losing the armor, the Psycho Cannon is still available – though in a weaker version. Wearing the magic armor does not allow any special attack, but the power and reach of the Psycho Cannon is greatly enhanced, and it also protects from enemy projectiles.

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