Xonox Development
Xonox games were developed by a team of people across the United States. Credit is given to the individual programmers in the accompanying instruction manuals, but not on the game's label or the box. Xonox worked with design houses for each of their games, each house having its own expert staff. Typically the development cycle of each game proceeded from script to storyline to the programmers and finally to a target audience of kids. From there, the games were play tested by kids, then sent to Xonox and the programmers in turn for tweaking.
Ghost Manor was originally intended to be released for the Atari 2600, Colecovision, the Vic-20 and the Commodore 64, and licensed to third party software companies for release on other systems. The final releases, however, were only for the Atari 2600 and the Vic-20.
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“America is a country that seems forever to be toddler or teenager, at those two stages of human development characterized by conflict between autonomy and security.”
—Anna Quindlen (b. 1952)